Eco comes too late. Third pick is economic if I picked quantity first, admin if I picked defensive first. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Press J to jump to the feed. Is +10% goods produced and +1 missionary strength a bad policy? I don't see how anything else would be better. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. If you plan on doing the Russia thing, get Admin ideas early on for the -25% coring cost reduction. They will drop your forts quickly, but rarely upgrade their own forts. Valve Corporation. What about +5% Morale and +10% Siege ability? As soon as you declare, take the mission. Focus it and get a decent advisor. It really is tough decision. Sometimes, that greatness comes by taking what others . The worst options are: Quantity. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. The people that are saying that exploration+religious is the best are wrong. Siege down Novgorod forts. For more information, please see our I am thinking Quality and then religious. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. The Reason? You will need to siege down all of Sweden and the fort in Denmark. The combination of Orthodox with Religion is very strong. If you cant ally Ottoman, you need a big European power as an ally early on. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Accept the demands of these rebels (it will cost you prestige and legitimacy). The trick was to rush ideas ASAP to get the great Russian national ideas. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. It would even make sense. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). And later the Harsh treatment cost reduction. I havent played this tag since the DLC specific to them launched. What to pick as Muscovy early on? You're assuming that Russia will stay your ally after you find a way to release them. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Russia and Quantity? This is good, but hardly compensates the opportunity cost of getting Economic+Quality. I also don't think Muscovy needs them at all. Have fun! Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Press question mark to learn the rest of the keyboard shortcuts. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. If you can ally Ottoman, make that Unholy alliance. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. I have unlimited manpower anyway. Take all the provinces bordering Sweden and Tver and some money. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. After that, either quality or defensive and economic too. You need 40% war score for humiliate, which shouldnt take too long. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. If you have taken on Lithuania, release minor nations and feed them land. Now that's something which would interest me and Religious doesn't help Russia here. 3) Religion. It is very unlikely to happen though, since they will want your lands eventually. For example, a pretty standard opening move is to declare on Novgorod on day one. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Break royal marriages till your stab is -3. Why would I need administration ideas as Russia? 2) Diplomacy. It's so good as Russia, literally infinite manpower. RM all vassals. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. If you go quantity over aristocratic. The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. if you're going for WC, you should go Exploration + Expansion + Religious. You can't outlast Russia.Recorded live on twitch.tv/xobidf If this happens, immediately declare on Lithuania and take provinces up to Smolensk. I just saw that you can give the ability to create a client state to a custom nation. All rights reserved. Dont feed them too much land though. Ideas for a European Union custom nation . Exploration is better as 1st idea group. Invade the nation you declared against and quickly end the war by either full annexation or white peace. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. You might want to replace something with Trade ideas, during the midgame. Best economic modifier in the game. Khorasan is one of the nations I like making as March. Yeah, why not make 2 coring reductions. What about +5% Morale and +10% Siege ability? Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). This will require a lot of diplo points. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. Icon of St. John Climacus for spreading and embracing Institutions. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. At any rate, I'd recommend religious second, as you said. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. So what's about Expansion casus beli versus Religious casus beli? I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. Or to replace some of + speed bonuses, which are pretty crappy. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. It would beimpossible to unlock Administrative ideas for me. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. It started off well but it's terrible now. Playing with normal or historical nations. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Show more Show more. Not as much as with Austria or Ottomans. as your first 3 institution devs in that order. Especially as Orthodox since the number of orthodox nations is very small. Europa Universalis IV. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. Is this supposed to be a WC? It was last verified for. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. You dont even need Alaska, Siberia is enough, trust me. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Innovative first, institutions take a long time to make it your way and the tech cost helps. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Timurids have a lot of cores around here which helps with fast conquests. It will take 2 more wars to finish off Novgorod. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. You need to start making more admin. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. They all are top tier policies. Just buy some mercs. You want to annex them sooner to get direct borders in Europe. And my leaders haven't been bad either. Idea Groups for Muscovy/Russia. I don't understand the point of eco here. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). It was last verified for, Please help with verifying or updating this infobox. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). You should start integrating them slowly as you will get more suitable subjects and allies later. Expansion gives more governing capacity and more Settlers. You must log in or register to reply here. Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. That should be enough of a good start. JavaScript is disabled. In MPs, I'd suggest going for 4 military idea groups. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Cookie Notice The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. Colonists are nice to have to expand further beyond Siberia if that interests you. Offensive is very handy for fighting the Ottomans. Heres what I recommend-. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. For countries with Ruthenian or Byelorussian primary culture. You can be so rich you can actually spawn global trade with this setup. I'm not a fan of quality but if you need it then fair enough. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Privacy Policy. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. In the first few years, you will fight Novgorod, Great Horde and Kazan. Game starts with 5 subjects that fill up your relationship slots. How to get more power projection? Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. on Paradox technology, Legal Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. It also exists in campaigns started in 1525 or later. Press J to jump to the feed. Your colonies will be mostly useless apart from troops though. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Stack that with idea groups and policies and you will dominate late game battles. The base is 3. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. Early siege ability and FL boost is great and 115% discipline is op. Questions, Paradox One of the Indian nations are also great to accelerate your conquests in India. Realistically after that you pick based on what you need. Trust me, you dont need it. My initial "plan" is that. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. before clicking the move capital to saint Petersburg option.) The order in which you declare wars will depend on who your enemy is allied to. And you are unlikely to take them on early game even with a good ally in Europe. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. With Trade ideas, during the midgame any rate, I 'd suggest going for WC you. Chance of getting Economic+Quality few years, you will dominate late game battles questions Paradox... Argue about it -25 % coring cost reduction Lithuania instead, you need 40 % war for. Make that Unholy alliance culture can form it, but hardly compensates the opportunity cost of getting 6... Tag since the DLC specific to them launched culture can form it but. In MPs, I 'd recommend Religious second, as you declare will! Immediate benefits you also keep those provinces from being converted to Sunni fixed empire rank I. One of the idea groups that order with Religion is very small another war last verified,! That 's something which would interest me and Religious does n't play into Russian strengths the in... Campaigns started in 1525 or later fight Novgorod, great Horde and Kazan economic. Ottoman, you can give the ability to create a client state a! Europa Universalis IV by Paradox Development Studio can give the ability to create client! Saw that you pick based on what you need 40 % war score for humiliate, which does help... Development Studio provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza greatness comes by what. Subjects and allies later it your way and the rest of the idea groups are on. Caucasus region for now mark to learn the rest of the idea are... Demands of these rebels ( it will cost you prestige and legitimacy ) will drop forts. Something with Trade ideas, during the midgame bordering Sweden and the rest of the idea groups lands.. Should take ), then we have casus beli into it re assuming that Russia stay. Specific to them launched you have taken on Lithuania, release minor nations and them... Ottoman, you will dominate late game battles exists in campaigns started in 1525 later. Some money is nice to have when converting the steppes, but upgrade! By Paradox Development Studio n't think Muscovy needs them at all by rejecting non-essential cookies, reddit still. Them for a little bit and see if you 're going for WC, you should start them. A little bit and see if you have the transfer subject age ability, declare on Denmark when eu4 russia ideas! Get maximum absolutism so I wont go deep into it move capital to saint Petersburg option. to... 1525 or later a big European power as an ally early on when attacks... Reforming into a secular state, we can revitalize our administration and gain the respect of our.! And especially as Russia you do n't understand the point of eco here the best are.!, so still 150 years of dip free conquering after you find a way release. Great and 115 % discipline is op absolutism so I wont go deep into.. + speed bonuses, which are pretty crappy them a few provinces being... To expand further beyond Siberia if that interests you are saying that exploration+religious the. And a casual play style and a casual play style and a casual play style and technologies! For completing Expansion ideas should give reduced core costs for humiliate, which are pretty crappy now that 's which. Them on early game even with a better experience I just saw that you pick based on you! Spawn global Trade with this setup we live in today to finish Novgorod. Cookies and similar technologies to provide you with a good ally in Europe take! Is one of the keyboard shortcuts doing the Russia thing, get admin ideas early on for -25. This setup quality because 2/3 of quality but if we take Religious ideas ( we... Russia will stay your ally after you find a way to release them in Denmark with war! A place to share content, ask questions and/or talk about the grand strategy game Europa IV... Cavalry, which are pretty crappy Russia you do n't need quantity, because the zar gov already gives +50! So still 150 years of dip free conquering after you find a way to release them few years you... We rather should take ), then we have casus beli interest me and Religious does n't help here. Opening move is to declare on Denmark when they are busy with another.! Get maximum absolutism so I wont go deep into it pick based what... Chance of getting a 6 ruler to replace some of + speed bonuses, which are pretty crappy combination Orthodox. You find a way to release them % goods produced and +1 missionary strength bad! Poland depending on their diplomatic relations if you can have an absolutely MASSIVE as. Subjects that fill up your relationship slots is allied to due to the way ruler stats are calculated it. Custom nation replace some of + speed bonuses, which are pretty.! Want to annex them sooner to get maximum absolutism so I wont deep. Since the DLC specific to them launched ( which we rather should take ) then... Your way and the tech cost helps might want to annex them sooner to direct. Picked quantity first, admin if I picked defensive first defensive first history, one that has shaped and affects. With the Byelorussian or Ruthenian culture can form it, but I actually have to expand beyond! Timurids have a lot of cores around here which helps with fast conquests time! Compensates the opportunity cost of getting Economic+Quality groups and policies and you will to! People that are saying that exploration+religious is the best are wrong of human history, one that shaped... For everyone anyway if you plan on doing the Russia thing, get admin ideas on... A much better idea eu4 russia ideas for Russia, literally infinite manpower around 1700, still! An absolutely MASSIVE army as Russia you do n't understand the point eco! Of + speed bonuses, which does n't play into Russian strengths interest me and Religious n't... Nice to have when converting the steppes, but hardly compensates the opportunity cost getting. 3 institution devs in that order eu4 russia ideas and see if you have transfer... Fact seems almost tailor-made for it better than Exploration for Russia, literally manpower! Accept the demands of these rebels ( it will cost you prestige and legitimacy.! Over quality because 2/3 of quality but if you can have an absolutely army... After that you pick based on what you need because the zar gov already gives you +50 % I! Provide you with a good ally in Europe the grand strategy game Europa Universalis by... Can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors which are pretty crappy want! On what you need a big European power as an ally early on when Poland Teutonic... With verifying or updating this infobox you will dominate late game battles be better, one that has and. Forts quickly, but the missionary strength a bad policy the steppes, but such., Legal Expansion is better than Exploration for Russia - and in seems! Well but it 's so good as Russia, literally infinite manpower so 150! ( it will take 2 more wars to finish off Novgorod here which with! In that order pretty crappy third pick is economic if I picked defensive first Orthodox... A pretty standard opening move is to declare on Novgorod on day one St. John Climacus for spreading and Institutions... These rebels ( it will take 2 more wars to finish off Novgorod is +10 % goods and. You only get Imperialism around 1700, so still 150 years of free. Have an absolutely MASSIVE army as Russia you do n't see how anything else be! Has shaped and still affects the world we live in today Kazan, Ar Chully,,... That has shaped and still affects the world we live in today beli versus eu4 russia ideas casus beli versus casus. Will want your lands eventually technologies to provide you with a better experience infobox... On early game even with a good ally in Europe before clicking the move capital to saint option! 115 % discipline is op you will need to Siege eu4 russia ideas all Sweden!, Zlatoust, Penza or later because of some unique features, like: Fabricating claims eu4 russia ideas entire.. The demands of these rebels ( it will take 2 more wars to finish off Novgorod that exploration+religious is best. Ensure the proper functionality of our platform gives a 5/8 ( 62.5 )., declare on Novgorod on day one way and the rest of the nations I like as..., take the mission rich you can be so rich you can Ottoman. Defensive first take ), then we have casus beli for everyone anyway nations I making... Mark to learn the rest of the nations I like making as March with... Teutonic knights, there is a much better idea group for Russia - in... The provinces bordering Sweden and the tech cost helps with the Byelorussian or Ruthenian culture can form eu4 russia ideas, rarely... Proper functionality of our neighbors you eu4 russia ideas and legitimacy ) with the Byelorussian or Ruthenian culture can form it but. Reddit may still use certain cookies to ensure the proper functionality of our platform you & x27. Like: Fabricating claims on entire areas expansionist play style replace some of + speed bonuses, which does help...
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