dungeon defenders 2 maps

Santa Hat Login Reward Starting between now and January 5th, 2023 if you login in on any platform you'll be rewarded a Santa Hat transmog to help you celebrate the season! When the Dark Realm Statue has been defeated, all of the Altar Assassins on the stage will lose their dark skin flair and they can then finally be damaged and killed. Staggering Shout is a mid ranged frontal cone debuff ability whose effects are modified by the Barbarians primary active stance. Be sure the defenses you select can combat both of these units. Main Objectives have a Health Pool. With the content of a full retail release and graphics powered by Unreal Engine 3, Dungeon Defenders is one of the true AAA downloadable titles available on Xbox LIVE! Lava Mines Challenge Collection - Game Warden. Challenge Collection - Etheria Strikes Back. A mysterious creature has shot down one of the Defense Council's important transport ships! He is the only miniboss that will spawn on this incursion on all waves. There are no air lanes for Waves 1 and 2, and then both air lanes are active for Waves 3-5. Dungeon Defenders 2 is a 3D tower-defense game developed by Chromatic Games which has crossover content in Terraria since version 1.3.4. On Wave 5, up to 7 hidden nuggets can randomly spawn as the stage progresses. At 108 Ascension you have maxed defence speed and defence crit chance on your apprentice and dumped rest into flamethrower damage centre and flamethrower crit damage right? A completely custom map created for 2-6 players for the Dungeon Defenders Mapping Contest. Cheers :) If the Health Pool is reduced to 0, the Main Objective is destroyed. To cleanse the Knights from the stage, you must use an environmental mechanism found on only this incursion. 1 will spawn on Wave 2. . Some of the old maps can be accessible at higher levels with elevated difficulties. Deeper Well (Hard Mode, Hardcore)- In theory makes a level 0 hero go to level 13 in one run. Incursion weapons are Legendary rarity weapons that come with a unique locked Mod that can only be rerolled and cannot be replaced or transferred to other weapons. Each Knight is either colored Red, Green or Purple, and when they spawn the game message will tell you what color they are in text, and the message text itself will also be in that same color as well. That can make getting around them a tad tricky at times, especially in large numbers that all follow you constantly throughout the wave. Sign in to add your own tags to this product. And I do know builds from those further up wont help me at all. Each of these minibosses will drop one gold nugget. To lead them away, just go stand anywhere else and wait for them to follow you. Try to land to the left of the Demon lord, near the Western double spawn point, so that you do not land on any lava patches and die. Recruit a cast of characters to join you on your quest to save Etheria. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. The Campaign introduces the player to Dungeon Defenders 2. Dreadbones. This is assigned at random, and may change lanes each wave. If successful, the Knight will vanish and a message will say "The Spectral Knight has been cleansed". Main Objectives have the highest target priority for the. Furious Slash is a mid ranged Fury resource spender that pierces enemies but does not trigger weapon shard activation abilities. Follow the links below to take you to the individual map areas and get more details about them. Four-player co-op? The Prime Incursions are divided into seven groups with each group getting harder than the last. This carnival-themed challenge adds plenty of extra activities to the normal mix of defending. Sub Objectives and the extra spawn points they open are fixed for each map and wont change. I'd be more than happy to pop on with you and see what you build and offer any advice. The actual time you have to damage him once he is in range is about 13 seconds. The Crystalline Dimension is the final climactic challenge of The Quest for the Lost Eternia Shards. At the end of each wave, all 4 altars reset back to no color. It is best to try and kill them with traps, nodes, and auras before they get in range of anything they target. They do not attack any type of tower or the crystal. These units will spawn repeatedly over time, but are spaced out in frequency. They will also be invulnerable during build phase but any damage sustained during the last combat phase will carry over to the next combat phase. If you switch heroes or die while you have a nugget, you will lose it. The planner is fine but it only tells me the du not if the build will work :). There is also a unique enemy called an Explodinator which spawns in certain lanes during certain waves. Let's not keep you waiting [] Read More The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. You should get it automatically when you set the 4th altar, but you can reset the 45 sec timer at any time by just approaching any of the 4 altars, as long as they are all still the same color. (See the pictures to the right and below for the locations.) It consists of five challenges that must be completed back-to-back. The lava balls he throws at you can also snap you out of a jump animation, and can cause you to fall to your death if you are over a lava pool when you are hit by one. This stage only has 1 crystal to defend in the center of the map, close to where you spawn, as opposed to the expedition version that has 4 crystals. They have no effect on the hero or your defenses. This includes stun, freeze, and slow. [], DEFENDERS, As promised, were excited to show you all the latest additions and changes for Dungeon Defenders II in the Going Wild West Update! In the West center of the map there is a raised rectangular area with a coffin in the middle of it surrounded by 4 pillars. Dungeon Defenders Wiki is a FANDOM Games Community. The Frost Orc, which is a frost skin version of a Orc who emits a cold aura around them (similar to the Drakenlord ice shield) that slows any hero or defense it comes in contact with and the auras can stack. This is the Altar and the pillars are each hiding a Dark Realm Statue miniboss. Here's the list of enemy Squads Jester Boxes can spawn; A side gimmick of this incursion feature all air lanes to only consist of Carnival Kobold Flier. Dark Mage skeletons) will not have chrome skin, but the Chrome mutator is still applied. You must summon a Dark Realm Statue miniboss by collecting 4 Ritual Items (purple books) dropped by defeating Dark Prophets. There is no need to use any crowd control abilities on this stage, as they will not work here. All normal minibosses may spawn from any lane, and they spawn at a high rate on each wave. Most content must be purchased, though some has been released for free. Daily Mission - Isle of Dread. To cleanse a knight, you must set all four altars to the same color as the knight you want to cleanse. Etheria's local onsen is under siege by a group of yetis! 33.2MB ; 22-- Tomb of Etheria. A miniboss named Malthius (large version of a Dark Mage) is present as an NPC in the center of the map, hovering above the skeleton spawn point, right where the two lanes merge. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. Lets not keep you waiting []. The supporting heroes should give all mana to the builder each round. Key to maximizing XP is 1.) You will then need to collect 4 more Ritual Items to summon it once again. If you decide to build in a turtle strategy, then these spawn points might not be a problem. click here to learn the cores and sub-cores. Daily Mission - Those Without Faces. Dungeon Defenders: Awakened is a cooperative Action RPG/Tower Defense game that brings loot, leveling, pets, and character customization to a legendary 4 player co-op experience. Once each wave begins, at some point during the wave a Lava Guardian will spawn from any of the ground lanes at random. Be sure the defenses you select can combat both of these units. When the catapult is loaded with the lava ball and the debuff is removed, all other existing lava balls on the map or held by other heroes are also removed at that time. One is found inside the cave on the second floor between the previous point and the triple spawn lane, next to the some treasure chests and a skeleton. Dungeon Defenders II is a cooperative Action Tower Defense game packed with roleplaying elements like loot, leveling, and pets. Chaos Three enemies have hefty defenses against projectile attacks with reflective shields, so unless you have Piercing MODs on your Relics, try using AOE based attacks such as auras, traps, and nodes on normal lanes. Give him the gold he demands to keep him from blowing the inn sky high. The auras heal the enemies, but do not cure ailments or statuses. Daily Mission - Return of the Wizard. The players lose if the Main Objective is destroyed. To vanquish a Death Mark, have your hero walk anywhere on the ground inside a Death Mark while you have the Holy Aura, and it will then instantly disappear. Stop the corrupted terror at all costs. After completing the Campaign, players should make their way over to Adventures, followed by Expeditions. You cannot do this from the air or on an elevated surface. (2.6) - Added a Map Setup for Gates of Dragonfall Incursion along with videos showing the setup by Zektiv. Recruit a cast of heroes to join you and swap between them on the fly, even in combat! Maldonis will do an animation, and then somewhere on the map, a small green area on the ground will light up, and that small area will then be a Death Mark for the rest of that wave. On Wave 5, no more additional auras are added. While patches contain bug fixes and balances necessary to play the original game, downloadable content is not required and may be . He charges forward quickly once he spawns. Through that time, nearly all Eternia Crystals in Etheria were destroyed, re-releasing evil beings known as "the old ones" back into the heroes' homeworld. All Knights on the map will vanish when the wave ends. Incursions - Dungeon Defenders 2 Wiki Incursions navigation search The Incursion game mode contains special versions of standard maps with additional unique challenges and Mutators. This update brings a brand new map to the Dungeon Defenders universe as well as some QoL features that have been requested. 3 will spawn on Wave 5. Sub Objectives are marked on the mini-map with a Grey Shield Icon. On Wave 1, 3 Altar Assassins will spawn. Click. ), NEW ENEMIES AND A NEW BOSS, and lots of other extra wild features. The Unholy Catacombs is being haunted by Spectral Knights! Check. um on my flame app i have dc chance maxed and dumped rest into gambit so far trying to max those gambits out now, on my pt huntress did same and picked up one of those deadly strikes shards from c3 and plomped it on them too. Each level plays different then the last with new and exciting challenges! On Wave 1 you may see 6 or more marks, and by Wave 5 you can see 18 or more. This map gives Close to 4.3K total Experience which is enough to put one character to level 3. Abyss Lord defenses still have a 4 second lag from placement until activation, so these defenses may not be a good choice for this incursion. A cart transporting an Eternia Crystal has collapsed outside of the gates of Dragonfall. Challenge Collection - Exorcist. You can only carry one color debuff at a time, so if another Knight of a different color is also on the map, you must set all 4 altars to that color, get the debuff, and go inside its aura to cleanse it. Main Objectives can be identified by the spinning red trimmed yellow shield above them. Challenge Collection - Summer Is Coming. Once the 4th Ritual Item is placed, all other Ritual Items currently on the map or in the possession of a hero will disappear, although more may spawn after this event as Dark Prophets continue to spawn. On Wave 4 only, there are no air lanes. These work especially well on the Horde lane as enemies are packed so closely together. If you come near one that just spawned, it will begin following you right away. Dreadbones on any wave. The Horde comes in groups of tight packs with Kobolds in front, mini-Gribloks next, and followed by mini-Quiblys. Once the debuff timer is up, the Demon Lord will rise up again, and you will need to get another lava ball and stun him again. I heavily used GW for broomnado and book drop for CC on early maps but concussive shot is also great for crowd control. This map has no air lanes on any waves. In Tornado Stance the Barbarian will have increased movement speed, attack rate and jump height but primary attacks deal less damage. One miniboss will spawn from the Southeast corner on Waves 2 and 3, and then in addition another will spawn on Wave 4 from the central Southwest point (2 total), and on Wave 5 a third will spawn from the top drawbridge in the Southwest as well (3 total). The first 3 maps in Normal mode serve as the Tutorial for the game. Youll see some new maps, new challenges, new projectiles (have we mentioned GOATS? Experiment with placements, observe how mobs behave, their pathing have strategy for range mobs they do most of the damage to the walls. Etheria is broken down into playable maps to explore. Most Incursion weapons have a chance to drop in the victory chest on the Incursion map that unlocked it, each time it is played. Area 2 consists of levels 5-8 of the original campaign. He can spawn on multiple waves, and more than one lane at a time, but his spawn rate is low. All trademarks are property of their respective owners in the US and other countries. All dropped, held, and hidden gold nuggets will vanish at the end of each wave. Each hero brings unique abilities and defenses to the battlefield. Sub Objectives can be identified by the spinning Grey shield above them. This gets fully healed at the start of each build phase. These maps are available only in very specific gamemodes unlike most common maps. They do not attack the crystal, so there is no need to try and stop them. The first main gimmick of this incursion. You can interact with the altar, which will cause it to change color from red, to green, and then purple - always in that sequence, and only one color change per an interaction. This page was last modified on 7 October 2022, at 15:41. You can then activate the catapult, which will also launch you with it. Main Objectives have the highest target priority for the. Stop Dreadbones and his crew from completing the ritual to awaken the Old One locked away on the island. They are also susceptible to stun attacks, so after they latch on, just stand in front of or near any defense that stuns to remove them. To get the debuff again, touch the Holy Artifact for another 45 second debuff. There is no time limit for getting all 4 Ritual Items, and they will remain there until all four are collected. Sign up for a new account in our community. Daily Mission - Wizard from the Moon. To stop and ultimately kill an Altar Assassin, you must first defeat one of the Dark Realm Statue miniboss at the Altar through a ritual to remove their invulnerability. In this overview you will find who played the map with you, as well as the Awards section. Frost enemies will not target auras and traps, but anything inside the frost aura will be hit. The Wave after a Sub Objective is destroyed will spawn. Before you use the loaded catapult, jump onto it. Maps Dungeon Defenders II is set in the fictional world of Etheria. It is not necessary to defeat the respawning Capt. If you sell a defense before it disappears, you get the mana back. The lane they spawn on will blink red, and you can see them on the schedule. This timer continuously counts down from that point forward, and includes all of the following build and combat phases until the stage is over. The minibosses on Waves 2-4 all come from the Southeast and Southwest spawn points, and then on Wave 5 those two locations spawn again as well as the North spawn point will also spawn an additional normal miniboss along with the Bastille Master. What Trendy seems to be developing is a guided missile aimed straight at every gamers pleasure centers. If you swap heroes once you have the debuff or die, you will lose it and need to get another lava ball. All new enemy additions are frost based and can cause heroes and defenses to be chilled if their attacks connect (or are within the Frost Orc's aura). He will randomly spawn only from 3 lanes - the lane under the bridge, and the 2 lanes in the Southwest. Rest. A new miniboss has been added - Capt. Check. He can spawn on multiple waves, and more than one lane at a time, but his spawn rate is low. The more range your towers have, the better. In that room, there is a hallway on the side that leads up some stairs to a long rampart that oversees most of the map. Groups are separated by small packs of 3-6 mini-Quiblys. Everything listed is approximate and is without any ancient power increases. Loot and leveling? https://wiki.dungeondefenders2.com/index.php?title=Campaign&oldid=15503. Keeping Sub Objectives alive til the end of the map will yield bonus experience. We are truly a spectrum of energy, excitement, and diversity and that is why Completing a Chaos N match normally gives you 1 Chaos N shard, and 1 shard from below Chaos N. On your fourth and further consecutive wins, you'll earn an additional Chaos N shard, bringing you to two from the current tier, and one from previous tiers. If you switch heroes or fall down a hole on the map, you will lose the debuff. Get ready as this is gonna be a long post! Dreadbones can double spawn at once from the same location. Challenge Collection - Lunar Eclipse. When the ritual is activated, the entire altar area is covered in a purple glow. Make your way through the depths of this ancient Forest and Protect the precious cargo inside. Daily Mission - Eywa Has Heard You. Dragonfall Bazaar. Once all 4 are the same color, approach any of the 4 altars to receive a color debuff, as shown on the screen as an attack symbol in the color of the altar, and it will last 45 seconds. Daily Mission - Chaos Sanctuary. Thieves! Daily Mission - Blood Moon. Dark Assassins can still attach to you, and you can still not jump through Altar Assassins, but you will take no damage from any enemy attacks. Defenders franchise. Sub Objectives and the extra spawn points they open are fixed for each map and wont change. The Wave after a Sub Objective is destroyed will spawn. Sturgis the Falconer spawns on Wave 5 as a Lady Orc. The game will announce when the Ritual can be used to summon the Dark Realm Statue ("Dark Realm Ritual is Ready"), which will be immediately after the 4th Ritual Item is placed. With tornado Stance active, Staggering Shout and Whirlwind will slow. In lightning Stance the Barbarian gets bonus storm damage to primary attacks and chain storm damage every third attack. Air lanes will number from 30-50 in each lane as waves progress, and typically all spawn late in the wave. Contest Map with 2+2(buff) Cores, a very special Wave Setup and great Item Rewards! It spawns randomly from either air spawn point, and it can be seen on the schedule before the wave starts. However, once you begin combat phase on Wave 1, a timer begins with 1300 seconds (a little over 21 min) on it. Main Objectives can be identified by the spinning red trimmed yellow shield above them. More than one lava ball can be on the ground at one time. This does not include any of the lane schedules and cannot be seen on the enemy list there. At the start of a wave, you cannot attack the Demon Lord, but he will attack you. It's easy! You can only hold one Ritual Item debuff at a time. Wave Requirements to clear each wave: Wave 1) 7 nuggets in 245 seconds; Waves 2-4) 9 nuggets in 270 seconds; Wave 5) 10 nuggets in 300 seconds. If the Health Pool is reduced to 0, the Sub Objective is destroyed. On Wave 4, one air lane will drop to only 12 enemies, and on Wave 5 all three drop to only 12. 21.0MB ; 23-- 11 . This Kobold Fliers variant are quite the scarier version of their regular counterpart pretty much because they are extremely easier to be aggroed from further distance and these fliers are much faster in diving to their target too. Daily Mission - Voltage Regulator. Main Objectives are fixed for each map and wont change. These weapons with unique new models drops with Chaos VIII or Chaos IX stats fully upgraded, depending on which difficulty you do. Although if you're leveling solo, point 2 can be skipped. Dark Assassins can be instantly removed by Huntress Geyser Traps and Mystic Viper Fangs. The Gates of Dragonfall. While you cannot damage then, you can still attack them and all crowd control effects will work. Daily Mission - Overly Enthusiastic. If one of your defenses attacks her while this shield is up, it will be lost. Time to put a stop to their fanatic fandom! Is there any such resource for DD2 esp for each tier? A white exclamation mark will be shown above the area each will spawn from, but will vanish once it actually spawns, and no icon showing their location will exist after that apart from a regular enemy on the minimap. Deeper Well (Hard Mode, Non Hardcore)- Made a level 0 hero go to level 10 in one run. Dryad Trees do not ever disappear, so that all Dryad defenses can be used. The final two are midway down the triple spawn lane, next to a group of sunflowers on either side of the lane. No minibosses will come from the Central Southeast and Central Southwest spawn points. Touching the Subcore with your hero will gain you a sparkling golden glow debuff around your hero, known as the Holy Aura. Be careful not to stand in a corner or next to a ledge when they find and attack you, as they can push you over the side or you can get trapped in a corner. Enemy types in each group typically number from 3-12 of each class, with about 15-20 total in each group. System Requirements. A pack of Chrome-sprayed enemies have mistaken the ruins for Valhalla! Sub Objectives can be identified by the spinning Grey shield above them. Dungeon Defenders II is a cooperative Action Tower Defense game packed with roleplaying elements like loot, leveling, and pets. Chaos One enemies have hefty defenses against projectile attacks, so unless you have Piercing MODs on your Relics, try using AOE based attacks such as auras, traps, and nodes. The beloved community-build overhaul gets official branch support! Manage all your favorite fandoms in one place! This means that Tower based defenses are hard to hit them with, but Aura and AOE based ones are much easier to use against them. Playing in a team of 4 has the best chance at success as 3 players can DPS support each of the three lanes, and one hero can be the designated builder. It's a Free to Play game on Steam. There is no timer on this debuff, and you can only carry one lava ball debuff at a time. DEFENDERS, The long awaited Episode 2 Part 1 update has finally arrived! I have the gear I think to be able to do C2 (have picked up some c3 stuff and c2 from pub matches), but I think my builds might be the issue. A map can be found beside to show the secret spawn points. Area 3 consists of the last levels of the original campaign. deal some damage to them using a weapon/pet/ability and 3.) Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon. This gets fully healed at the start of each build phase. On the East end of the map in the long horseshoe shaped hallway that the heroes first spawn in, there is the Assassin's Potion which is a table with a blue flask on it. Slow, Stun, and Freeze can be applied and will have an effect. Dreadbones must be defeated as well to end the wave. The new miniboss is the Yeti. Secret Skeleton Spawn Points - There are 7 in total, and there is no way to know how many enemies it produces or if any minibosses will spawn from one. Campaign is the default, standard and foundational game mode of Dungeon Defenders . not to take any damage from enemies 2.) There is also a Orc miniboss named Treet (i.e. 1 will spawn on Wave 2, 2 on Waves 3 and 4, and 3 will spawn on Wave 5. Minimum: You can interact with this flask to receive a blue potion debuff and gain invulnerability for 20 seconds. Air lanes are still the same, and have no new enemy types. Chaos Four enemies have hefty defenses against attacks that cause slow, so be sure to adjust your layout to account for the, Chaos Five enemies see the return of Cyborks once again and then the addition of Dark Assassins. Juicy's videos. you can find lots of good info in his videos. click on that link for best results. Frost enemies will take double damage from any flame element attacks. The Gates of Dragonfall. This is the first map you'll play on in Dungeon Defenders 2, it has 3 Waves. Each map is an arena with set enemy spawners and objectives to defend. Any help with where to look would be great I already know which towers are working just not placement on some maps. https://wiki.dungeondefenders2.com/index.php?title=Maps&oldid=16575. If any hero dies during combat phase, that number will be reduced by one, for each death. The Orges will spawn first, and then Malthius drops soon after that. Usually at enemy spawns. In Turtle Stance the Barbarian has reduced attack speed and less mobility but takes less damage and is immune to crowd control. Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon. You cannot stand on the actual lava ball, but you can stand on the catapult where the ball is, and the graphics will just overlap. This tier consists of harder versions of all the current Incursions from previous Chaos difficulty tiers, along with a few maps from Adventures, like Wyvern's Den, and Harbinger's Warship. Each air lane has up to three different types of enemies (Wyverns, Flying Kobolds, and Lightning Bugs). What makes this incursion unique are the enemy healing marks placed on the map. Dungeon Defenders II is set in the fictional world of Etheria. Dungeon Defenders: Going Rogue is a face paced Roguelite, Action RPG, Hero Defense game in Early Access on Steam! Free Download to Xbox 360 The Quest for the Lost Eternia Shards Part 4. The Lost Quests are a collection of maps created by the Community Development Team. These hyper shards are identical to the ones earned from Mastery, meaning you'll be able to have two sets of them when you complete both Mastery and Prime Incursions. Recommended is unholy cata but I dont like building on it. This is a Hero debuff that you can acquire by having your hero touch it. Once you lower his health by that much, that wave will end. On Wave 2, repeat the exact same process until you lower his health by another third, to end that wave. To increase your score, check the Score Multipliers. After they spawn, they follow their air lane to the crystal, and then seek out the hero the rest of the wave. If the last hero on the map dies during combat and the life counter is set to zero, you will fail the incursion. If the defense disappears due to the timer, you will not get any mana from it. Gold can be found in 12 or so hidden locations on the map (see the map beside), of which about 2-4 are generated at the beginning of the wave at random and a couple more nuggets will generate as the stage progresses. Powered by Invision Community. The altar will display a message after each Ritual Item is given successfully, and you can also see them placed on each corner of the coffin as you progress. Barricades on each lane are highly recommended while your AOE defenses whittle down their HP, but place them back as far as you can. Slow spawning enemies, slow moving minibosses, or stuck units can make the wave continue on, so ensure to clean-up all enemy units quickly to bring the wave to an end. Content may include new maps, heroes, pets, weapons or costumes. You'll start in The Private Tavern or in The Heroes Marketplace, the outdoor HUB. The key to this map is to counter Cyborks in each lane and being ready for the minibosses that spawn on Waves 2-5. Siphon stance causes Staggering Shout to apply the lifesteal debuff to affected enemies and Whirlwind damage dealt into self healing. Marks can overlap, and do only minor damage. Each Prime group would have a pool of 4 different prime weapons. The shield can still be activated while the Bastille Master is stunned. However despite their power, Explodinators are quite tiny, roughly a tad bit smaller than a regular goblin though their presence can be known through rockets firing everywhere from them which are also very visible through sparks flaring from rockets flying and exploding. Also on Wave 5, 2 Ogres will spawn from the 2 lanes on either side of Malthius. Each wave one of the three ground lanes will be designated as the Griblok's Horde lane, and will blink red on the schedule. Preferably doable with only EV2s wmfs. I ave replaced a few of my relics with lower c3 ones from leeching rest reasonably high c2 and at As108 but still cant farm solo all maps in c2 and I am sure it must be a build issue more than anything else. The Demon Lord threatens to erupt the Embermount Volcano! Sub Objectives have the highest target priority for the. The Lycans Keep Update is live on PC/Steam and Xbox Series X|S and Xbox One, and coming soon to Nintendo Switch. Having a high hero HP value is also advantageous to surviving their attacks. Keeping Sub Objectives alive til the end of the map will yield bonus experience. Contents [ hide ] 1 Features 1.1 Rule 1 1.2 Rule 2 1.3 Rule 3 2 Chaos Level 3 Spawning Conditions 3.1 Fodder 3.2 Wompers 3.3 Throwers 3.4 Healers 3.5 Crippling 3.6 Vanguard / -Guard The rockets are very deadly as they could result in a one hit death to a hero. A Life Counter is shown in the center of the screen at all times so that you know how many lives you have left.

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